mat对象
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# mat.create(0,0,0)
let mat = new Mat();
mat.create(0,0,0);
# mat.diag(Mat)
# mat.eye(0,0,0)
# mat.ones(0,0,0)
# mat.zeros(0,0,0)
# mat.Info()
# mat.ToBase64()
# mat.adjustROI(0,0,0,0)
# mat.assignTo(Mat)
# mat.at(Class,0,0)
# mat.channels()
# mat.checkVector(0)
# mat.clone()
# mat.col(0)
# mat.convertTo(Mat,0)
# mat.copySize(Mat)
# mat.copyTo(Mat)
# mat.cross(Mat)
# mat.dataAddr()
# mat.depth()
# mat.dims()
# mat.dot(Mat)
# mat.dump()
# mat.elemSize()
# mat.elemSize1()
# mat.empty()
# mat.get(0,0,byte[])
# mat.getNativeObjAddr()
# mat.height()
# mat.inv()
# mat.isContinuous()
# mat.isSubmatrix()
# mat.locateROI(Size,Point)
# mat.matMul(Mat)
# mat.mul(Mat)
# mat.push_back(Mat)
# mat.put(0,0,byte[])
# mat.release()
# mat.reshape(0)
# mat.row(0)
# mat.rowRange(0,0)
# mat.rows()
# mat.setTo(Mat)
# mat.size(0)
# mat.step1()
# mat.submat(0,0,0,0)
# mat.t()
# mat.toString()
# mat.total()
# mat.type()
# mat.width()
上次更新: 2024/11/05, 13:43:57